package sg.bubbles.applet;

import java.awt.Graphics;

public class Field {
    public enum State {
	BLANK, SELECTED
    }

    private int x;
    private int y;
    private int width;
    private int height;
    private State state;

    public State getState() {
	return state;
    }

    public void setState(State state) {
	this.state = state;
    }

    private public Field(int x, int y, int width, int height) {
	this.x = x;
	this.y = y;
	this.width = width;
	this.height = height;
    }

    public void paint(Graphics g) {
	if (getState() == State.BLANK) {

	} else {

	}

    }
}
